#ifndef DIRECTXENGINE_H
#define DIRECTXENGINE_H

//Include Engine Interface Library
#pragma comment (lib, "EngineInterface.lib")

//Link DirectX Libraries
#pragma comment (lib, "d3d9.lib")
#pragma comment (lib, "d3dx9.lib")

//Include GraphicsDevice Class
#include "GraphicsDevice.h"

//Include DirectX Headers
#include <d3d9.h>
#include <d3dx9.h>
#include <atlbase.h>

//DirectX Engine Includes
#include "DirectXDevice.h"
#include "DirectXPrimitive.h"
#include "DirectXCamera.h"
#include "DirectXModel.h"

//Macros
#define D3DDEVICE LPDIRECT3DDEVICE9
#define ToRad(X) D3DXToRadian(X)


#endif